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【Iroha相关】衣服Mod与皮肤不相容的解决

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本文转自《【Iroha相关】衣服Mod与皮肤不相容的解决》,原作者为Benlaron。


1.事由【按例废话一通】
小弟最近倒腾Iroha的破甲,刚有点成果,引用先注明下出处:
http://www.nexusmods.com/oblivion/mods/31329/

去了下水道对面的精灵废墟,干掉营地一对“狗男女”——人族和暗夜精灵搞一起了……
为了测试一下破甲的效果,小弟先是扒了衣服,然后把Iroha放到那位暗夜MM身上,接下来控制台->resurrect 1,再来给她加皇冠,干掉,快速旅行,然后再回来

回来时衣服MM倒是乖乖穿上了,但是坑爹的是全身都是帝国人的皮肤,只有脸是暗夜的……囧
搜了一下论坛,这里倒是有份讲解:http://bbs.3dmgame.com/forum.php?mod=viewthread&tid=551147

倒腾了一下没弄好,因为改了皮肤也改了衣服的材质,不知是怎么58819899弄好的

2.解决办法
还是回到原T网下载地方,逛了一圈,发现一位国外Modder给出了解决办法。这位Modder叫做Trandoshan,只可惜他没什么Mod,但就姑且称为Modder吧
他的原话如下:

引用

Hey everyone, it's easy to debug this yourself if you have nifskope. Find the files in Meshes/BaronB/Iroha/IrohaNEW(b1-3)

Crack em open, and do the following.

Go to Spells --> Optimize --> Split Properties.

Then, find the following by expanding Scene Roots. Foot:Body, and Hand.

Then look for the NiMaterialProperty for each. They currently say collare.00. If you did the Split Properties as stated earlier, double click the word collare.00 and replace it with the word 'skin'

This will tell oblivion what race you are currently playing, and switch the body textures to your current race.

remember, both 'hand' and 'foot:body' must have their NiMaterialProperty changed to 'skin'. You also 'MUST' activeate Spells --> Optimize --> Split properties, or you will rename all the NiTextures to skin. You must do this for all four meshes.

I successfully fixed mine using this method.

I hope you can all dig this technical babble. I wish I could tell the author this, as I had the same problem when I first began modding, but I don't think he understands english too well.

翻译一下:将Iroha的nif文件悉数导出,默认为【Meshes/BaronB/Iroha/IrohaNEW(b1-3)】,打开nifskope,一个一个导入这些nif文件。
点击【菜单栏】的Spell->Optimize->Split Properties,然后再在左边中部的【Block List】窗口,展开里面的Scene Root,找到Value为Foot:Body和Hand的选项,如下图所示:

  

依次点开这些选项,把Foot:Body下面NiMaterialProperty 旁边英文字由当前的collare.00改成skin即可【具体来说是双击该文字,在接下来出现的框中改成skin】。Hand那个同理。

Trandoshan童鞋还给出了详细的解释:“以上操作会告诉游戏系统你当前种族是什么,并用对应种族的皮肤材质来替换衣服Mod里的身体皮肤材质。

要注意的是,'hand' 和 'foot:body'这两个选项下的NiMaterialProperty都必须改成skin。而且你必须先行点击【菜单栏】的Spell->Optimize->Split Properties,否则你会将所有的Nitexture都重命名成skin。还有四个文件【Meshes/BaronB/Iroha/IrohaNEW(b1-3)】都必须这样操作”

在评论的最后他说:“我真希望我能告诉作者这个做法,因为这和我第一次制作Mod时所遇到的问题一样,但看起来原作者不太会英语的样子”……

3.感想【按例废话二通】
作为一名伸手党,深深感受到学会一门外语的重要性,而且有时候真心感谢这样无私的高手!不像某些人,喜欢折磨人,通常都会用一下两种手法:1.说一半留一半……

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