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【书籍搬运】Charwich-Koniinge Letters, v1 查威治与孔尼因德通信集,第一卷

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原文地址:http://www.uesp.net/wiki/Skyrim:Charwich-Koniinge_Letters,_v1

查威治与孔尼因德通信集,第一卷

作者:查威治 与 孔尼因德

3E411年,日高月,6日

高岩省,坎伯里亚

我亲爱的孔尼因德:

我希望这封信能够寄到身在赛德瑞斯-莫拉的你那里。上次听到你的消息已经是好多周以前了,希望我知道的你的地址仍然是最新的。我多给了邮差一些金币,以便万一找不到你,他还可以打听一下你的所在。正如你所知,经过相当漫长无聊的旅行,我终于从布霍里恩来到了高岩省中我最喜欢的公国,人民知书达理温文尔雅,永远让人着迷的坎伯里亚。我立刻在这里一家不错的图书馆旁边安顿了下来,好好认识当地风俗和知识传说。尽管有乐极生悲之虞,我觉得我还是被这个叫哈德沃夫·内斯维尔的神秘朋友身上的一些有趣事情给震撼了一下。

这边城里许多人都知道他,尽管没几个熟的。哈德沃夫·内斯维尔离开的时候,恰好发生了一场大瘟疫。没人认为这是巧合。

据我接触所知,阿祖拉并不是他唯一的主。大概是因为,当他召唤那位迪德拉并接受了她的星的时候,他是为了一个名叫巴里亚瑟的人而这么做的。很显然,内斯维尔在某些事情上为巴里亚瑟工作,不过我一直没从别人那里打听出巴里亚瑟确切的关系网来,也不知道内斯维尔到底为他做了什么。泽尼萨尔,工商之神,是坎伯里亚最受崇拜的神祇,请保佑我的(我是说我们的)计划顺利,人们总是天生愿意笑纳一些小恩惠的。然而,它却没怎么对我显灵。在我们的目标身上我什么有用的发现也没有。经过数日的调查以后,一位老太婆建议我去附近的一个叫格里姆特里庄园的村子,拜访一下当地的墓地守墓人。我立刻就出发了。

你知道的,我对这些细枝末节的琐事很没有耐心,而且对布莱顿建筑艺术没什么兴趣,不过如果你也身在高岩的话,你也一定会沉醉于这个古色古香的小村的。就像其他的一些高岩省村庄一样,一堵高墙环绕着村庄。这些城墙不仅绚丽如画,还是这一地区曾经动荡留下的遗迹,同时也是村庄的有力屏障,抵御那些偶尔在村外闲逛的强大怪兽。总之三言两语讲不清楚。

我发现墓地其实是在城门外面。本地人警告我,最好等到早晨再去和守墓人说话,不过我可不想浪费时间,最好赶快获得信息。我穿过树林来到那个僻静的墓地,很快就找到了一个年迈苍苍、 步履蹒跚的老人,他就是守墓人。他叫我赶紧离开,这地方经常闹鬼,我要是留下来会相当危险。我告诉他,除非告诉我哈德沃夫·内斯维尔和他的伙伴巴里亚瑟的一切,否则我绝不离开。一听到他俩的名字,他就立刻跳进了乱葬岗的石堆和古墓丛中逃走了。我二话不说上前就追。

我见他爬进了一座庞大的地穴里,于是连忙追赶。当时那里伸手不见五指,幸好我早有准备,随身带着火炬。火炬刚一点着,就听到一声悠长、凄厉的嚎叫划破了寂静,我意识到,守墓人跑得这么快恐怕不只是因为他害怕说出内斯维尔和巴里亚瑟。还没看到那个生物,我就已经听到了它粗重的喘息和向我逼近时爪子在石头上挠出的哔哔剥剥声。黑暗之中,一头狼人现出了身型,棕黑的颜色,血盆大口流着口水,用和墓地守墓人一样的眼睛看着我,而现在从中我只能看到动物一般的饥饿了。

我立刻想到了三个直觉的反应。第一个么,当然了,就是跑。第二个是打。不过如果我逃走了,我可能就再也找不到那个守墓人,也就无法从他那里问到我想知道的了。可我要是战斗的话,我就可能伤到甚至杀掉他,那就更糟了。所以我选择了第三个选择:在这里坚守,把他拖在地穴里,直到早晨来临,守墓人恢复人形。

我徒手搏击也有好多次了,不过可从来没有在如此危险时刻这么做过,也没对付过这么野蛮的对手。我的精神一直绷得紧紧的,不光是担心受伤,更担心可怕的兽化病。我堪堪躲开了它的每一次爪击,勉强避开它的血盆大口每一次撕咬。它试图将我扑倒时我就横向闪避,但尽量避免距离太远,以免他遁入夜色之中。我们打了好几个小时,我一直都是被动防御一方,而它则一直想要逃跑,或者要把我撕了,再或者二者都有。我绝不怀疑狼人比人类有更多的体能储备,只可惜它不过是一只野兽,不知道如何节约体力和缓冲动作。天空破晓之时,我们都快累得不省人事了,不过我可是确实达到了我要的效果。它又变回了一个人类。

他现在比之前可要友好多了。实际上,当他意识到是我阻止了他半夜跑到村子里撒野之后,他就合作多了。

从他那里我听到了:内斯维尔根本没回到过高岩。据那个老人所知,他还待在晨风。我拜访了内斯维尔的姐妹珀爱拉的墓地,了解到内斯维尔大概就是通过她第一次和他的老主顾见面的。看起来她年轻的时候还是个有名的交际花,而且交游甚广,尽管她晚年还是选择回到家里并最后死去。与内斯维尔不同,巴里亚瑟所在离我不远。他是个不显山不露水的人,不过据守墓人说,最近他去了途歇城,向埃莉萨娜女王进贡。我得马上出发。

请尽快给我回信,告知我你的进度。一周以后我人就应该在途歇城,我的朋友伊莱丝贝塔·摩尔灵夫人家中了。如果巴里亚瑟在宫中,摩尔灵夫人应该可以安排一次会面。

我有信心,我们已经和阿祖拉之星很近了。

你的朋友,

查威治

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The Charwich-Koniinge Letters
Book I
Letter sent from Charwich to Koniinge about their search for Azura's Star


6 Suns Height, 3E 411

Kambria, High Rock

My Dear Koniinge,
I hope this letter reaches you in Sadrith Mora. It's been many weeks since I've heard from you, and I hope that the address that I have for you is still up-to-date. I gave the courier some extra gold, so if he doesn't find you, he is to make inquiries to your whereabouts. As you can see, after a rather tedious crossing, I've at long last made my way from Bhorianeto my favorite principality in High Rock, surprisingly literate and always fascinating Kambria. I at once ensconced myself in one of the better libraries here, becoming reacquainted with the locals and the lore. At the risk of being overly optimistic, I think I might have struck on something very interesting about this mysterious fellow, Hadwaf Neithwyr.
Many here in town remember him, though few very fondly. When Hadwaf Neithwyr left, so too did a great plague. No one thinks it a coincidence.
According to my contacts here, Azura is not his only master. It may be that when he summoned forth the Daedra and accepted her Star, he was doing so for someone named Baliasir. Apparently, Neithwyr worked for this Baliasir in some capacity, but I never could find out from anyone exactly what Baliasir's line of business was, nor what Neithwyr did for him. Zenithar, the God of Work and Commerce, is the most revered deity in Kambria, which served my (that is to say our) purposes well, as the people are naturally receptive to bribery. Still, it did me little good. I could find nothing specific about our quarry. After days of inquiry, an old crone recommended that I go to a nearby village called Grimtry Garden, and find the cemetery caretaker there. I set off at once.
I know you are impatient when it comes to details, and have little taste for Breton architecture, but if you ever find yourself in mid-High Rock, you owe it to yourself to visit this quaint village. Like a number of other similar towns in High Rock, there is a high wall surrounded [sic] it. As well as being picturesque, it's a remnant of the region's turbulent past and a useful barrier against the supernatural creatures that sometimes stalk the countryside. More about that in a moment.
The cemetery is actually outside of the city gates, I discovered. The locals warned me to wait until morning to speak to the caretaker, but I was impatient for information, and did not want to waste a moment. I trekked through the woods to the lonely graveyard, and immediately found the shuffling, elderly man who was the caretaker. He bade me leave, that the land was haunted and if I chose to stay I would be in the greatest danger. I told him that I would not go until he told me what he knew about Hadwaf Neithwyr and his patron Baliasir. On hearing their names, he fled deeper into the jumble of broken tombstones and decrepit mausoleums. I naturally pursued.
I saw him scramble down into an enormous crypt and gave chase. There was no light within, but I had planned enough to bring with me a torch. The minute I lit it, I heard a long, savage howl pierce the silence, and I knew that the caretaker had left quickly not merely because he feared speaking of Neithwyr and Baliasir. Before I saw the creature, I heard its heavy breath and the clack of its clawed feet on stone moving closer to me. The werewolf emerged from the gloom, brown and black, with slavering jaws, looking at me with the eyes of the cemetery caretaker, now given only to animal hunger.
I instantly had three different instinctive reactions. The first was, of course, flight. The second was to fight. But if I fled, I might never find the caretaker again, and learn what he knew. If I fought, I might injure or even kill the creature and be even worse off. So I elected to go with my third option: to hold my ground and keep the creature within its tomb until the night became morning, and the caretaker resumed his humanity.
I've sparred often enough unarmored, but surely never with so much at stake, and never with so savage an opponent. My mind was always on danger not only of injury but the dread disease of lycanthropy. Every rake of its claw I parried, every snap of its foaming jaws I ducked. I sidestepped when it tried to rush me, but closed the distance to keep it from escaping into the night. For hours we fought, I always on the defense, it always trying to free itself, or slay me, or both. I have no doubt that a werewolf has greater energy reserves than a man, but it is a beast and does not know how to save and temper its movements. As the dawn rose, we were both nearly unconscious from fatigue, but I received my reward. The creature became a man once again.
He was quite considerably friendlier than he had been before. In fact, when he realized that I had prevented him from going on his nocturnal rampage through the countryside, he became positively affable.
Here's what I learned: Neithwyr never returned to High Rock. As far as the old man knows, he is still in Morrowind. I visited the gravesite of his sister Peryra, and learned that it was probably through her that Neithwyr first met his patron. It would seem that she was quite a well-known courtesan in her day, and very well traveled, though she chose to return home to die. Unlike Neithwyr, Baliasir is not far away from me. He is a shadowy character, but lately, according to the caretaker, he has been paying court to QueenElysana in Wayrest. I leave at once.
Please write to me as soon as possible to tell me of your progress. I should be in Wayrest at the home of my friend Lady Elysbetta Moorling in a week's time. If Baliasir is at court, Lady Moorling will be able to arrange an introduction.
I feel confident in saying that we are very close to Azura's Star.
Your Friend,
Charwich

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