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【书籍搬运】The House of Troubles 麻烦家族

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英文名:The House of Troubles
作者:未知
原文出处:http://www.uesp.net/wiki/Tamriel:The_House_of_Troubles
翻译:yahoocom

我们的先祖们在圣者Veloth和北地精灵的带领下来到了这片乐土—-晨风.但在我们祖先的众多灵魂之间还存在着一个"麻烦家族".那四个Daedra 王子,Malacath,Mehrunes Dagon,Molag Bal以及Sheogorath被我们称作麻烦家族的"四个角落".这四个Daedra王子一直忽视并反对审判席对他们的建议和警告,他们不停地诱导几大家族之间发生流血冲突和误解.

Malacath, Mehrunes Dagon, Molag Bal以及Sheogorath是神圣的,他们在试炼途中扮演着障碍的角色.在时间的长河中他们有时会和我们的敌人联合,例如诺德人,Akaviri族人和山地兽人.

Malacath是Trinimac的化身.他的力量较弱但是他的复仇心非常强.黑暗精灵们通常把他称作Malak或者是兽人们的国王之神.他可以考验黑精灵身体上的弱点.

在晨风地区,Molag Bal被称作强暴之王.他试图扰乱各大家族内的血统成分并破坏黑精灵的基因池.据说在Molag Amur生活着一种怪兽,那就是他在前一纪元引诱Vivec犯错误的结果.

Sheogorath则是疯狂之王.他一直都在考验黑精灵们的精神弱点.在很多传说中,他总是号召一个黑精灵派别去反对另一个派别.在半数的这些故事当中,他不会背叛那些召唤他的派别,这也使我们对他在试炼过程中扮演的角色感到困惑(他是在帮助我们的吗?难道他不算作是试炼途中的障碍?).他通常和黑精灵对别的种族的恐惧联合在一起,比如像帝国,他们后来也成为了我们有用的盟友.

Mehrunes Dagon是破坏之神.随他而来的通常是一些像是大火,地震以及洪水之类的自然灾难.他可以把晨风地区变成不适宜居住的地方.他可以考验黑精灵们的生存能力和忍耐力.

审判席神庙的法律是明令禁止对这四个恶神进行崇拜活动的.但尽管如此,这"四个角落"还是能找到那些足够贪婪,疯狂的信徒来为他们服务.根据审判席神庙的古代法律和习惯(这和帝国法律一样),女巫和巫师的生命是有罪的.帝国要塞里的军队和神庙的殿卫们一起联合追捕那些暗底下进行拜祭恶神活动的巫师们并摧毁那些进行祭祀的场所,比如野外的巫师避难所和古代的恶魔遗迹.

新手注释:
圣者Veloth————————黑精灵的神灵.他带领他的子民从古代高精灵的部落中分离出去,在北方的晨风建立了北地精灵的家园.(注:北地精灵就是黑精灵的祖先)

Malacath,Mehrunes Dagon,Molag Bal以及Sheogorath—————-四个Daedra王子.Daedra王子是神灵的一种,一共有15个Daedra王子,每一个都有自己的位面.他们不居住在凡人世界也不会在凡人世界里被杀死.

审判席———-晨风地区的最高统治机构,由VIVEC,Sotha Sil以及Almalexia这三神所组成.

Trinimac———古代高精灵的英雄,被另一个Daedra王子吞食后就变成了Malacath.他的追随者们也因此变得丑陋,他们也就是后来的兽人.

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The House of Troubles
Chronicle of the Daedra who decided not to submit to the Tribunal


Among the ancient ancestral spirits who accompanied Saint Veloth and the Chimer into the promised land of Morrowind, the four Daedra Lords, Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath, are known as the Four Corners of the House of Troubles. These Daedra Lords rebelled against the counsel and admonition of the Tribunal, causing great kinstrife and confusion among the clans and Great Houses.
Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath are holy in that they serve the role of obstacles during the Testing. Through time they have sometimes become associated with local enemies, like the Nords, Akaviri, or Mountain Orcs.
Malacath is the reanimated dung that was Trinimac, Malacath is a weak but vengeful god. The Dark Elves say he is Malak, the god-king of the orcs. He tests the Dunmer for physical weakness.
Molag Bal is, in Morrowind, the King of Rape. He tries to upset the bloodlines of Houses and otherwise ruin the Dunmer gene pool. A race of monsters, said to live in Molag Amur, are the result of his seduction of Vivec during the previous era.
Sheogorath is the King of Madness. He always tests the Dunmer for mental weakness. In many legends he is called upon by one Dunmer faction against another; in half of these stories he does not betray those who called him, further confusing the issue of his place in the scheme of things (can he help us? is he not an obstacle?). He is often associated with the fear other races have of the Dunmer, especially those who, like the Empire, might prove as useful allies.
Mehrunes Dagon is the god of destruction. He is associated with natural dangers like fire, earthquakes, and floods. To some he represents the inhospitable land of Morrowind. He tests the Dunmer will to survive and persevere.
The worship of these four malevolent spirits is against the law and practice of the Temple. However, the Four Corners seldom fail to discover those greedy, reckless, or mad enough to serve them. By ancient Temple law and custom, and also by imperial law, the lives of witches and warlocks are forfeit, and Imperial garrisons join Ordinators and Buoyant Armigers of the Temple in tracking down and destroying these foul covens in the wilderness refuges and ancient ruins where they conceal their profane worships.

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