跳转到内容
网站继续运营 阅读更多... ×
模组网
icedream

【书籍搬运】Provinces of Tamriel Tamriel大陆的诸省

被推荐的帖子

英文名:Provinces of Tamriel
作者:未知
原文出处:http://www.uesp.net/wiki/Tamriel:Provinces_of_Tamriel
翻译:yahoocom

Tamriel帝国包含了九个帝国行省:Skyrim, High Rock, Hammerfell, Summerset Isle, Valenwood, Elsweyr, Black Marsh, Morrowind(晨风)以及古老的中央帝国省份:Cyrodiil.因为晨风 (Morrowind)是最后一批并入帝国的省份之一,而且帝国没有征服晨风(Morrowind)而是用了某种附加的条约才使得晨风并入帝国的版图,所以晨风省享有特殊的自治权并且在当地沿用古老的黑精灵大家族流传下来的法律条例.

Skyrim行省,又被人们称作"古老的王国"或者是"祖国",因为这是Tamriel大陆上第一个出现人类的地区,当时人类从Atmora 大陆来到这里定居.这些定居者就是坚强,勇敢而又爱好战争的NORD人.他们的后代现在还占据着这片寒冷的土地.与他们的那些野蛮的祖先相比,现在的 NORD人更文明,也更会约束自己的行为.血统纯正的NORD人在战争和探险中能体现他们诸多强悍的特点.

Hammerfell是一个城市化的滨海省份,这个行省的大多数人口都集中在Sentinel和Stros M’Kai这两大城市以及海边群岛和海岸线上的一些港口.在行省内部稀疏地分布着少许贫瘠的农田和兽群.这个行省的主要居民红色守卫(Redguard),他们酷爱旅行和探险,他们其中有些人成为了水手,有些人成为了雇佣兵,还有些人则成为了探险家.通过广阔的大海,他们的身影出现在帝国的每一个港口.

High Rock行省包括了诸多Breton大家族的土地,以及Dellese群岛,Bjoulsae流域以及大片西边的领土.高低起伏不平的地形使得各Breton大家族互相独立,他们有各自的高地要塞和山谷定居点.这些情况也使得High Rock省一直没有完全的容入帝国之中.但是他 们的语言,吟游诗人的传统和英雄的传说则是一笔统一的遗产.

Summerset岛上拥有着许多郁郁葱葱的令人赏心悦目的的景致.在岛上有着肥沃的农田,林地公园,古老的高塔和庄园.大多数定居点都非常小,互相独立并由当地的法师和首领统治.整个岛没有几个好的港口,而且当地人也不欢迎外来客的到来.所以当地那些高精灵(Aldmer)并没有受到帝国以钱为本的思想腐蚀,而是继续保持着他们古老的有着骑士传统的高精灵文化.

Valenwood行省有着广阔的未被开垦的森林地区.在行省的沿海区域分布着大片红树林沼泽和热带雨林,暴雨时常滋润着内陆温暖的雨林地区.在沿海和内陆地区零星的分布着当地主要居民—-木精灵(Bosmer)的木制房屋,连接这些房屋的只有野外的一些步行小道.少数几条帝国大道穿越过广阔的林地区域,只连接了几个不大的定居点,所以只能用于少量的贸易和交通.

来自Elsweyr南部丛林和盆地的虎人(Khajiit)居住在城市里.他们有着古老的商业传统和稳定的农业基础(他们种植甘蔗和 saltrice等农作物).而Elsweyr北部干燥的荒蛮地区和草地上则居住着虎人的游牧部落,和南方的虎人相比,他们更具有侵略性,并且由当地的部落首领领导.居住在南方的虎人很快就接受了帝国的生活方式,但北部的虎人部落则保持着他们好战的传统,他们看起来更像是野蛮人.

大多数亚龙人(Argonian)生活在Black Marsh行省内陆的水路以及南部的一些沼泽地区.在他们居住的地方很少有路,所以他们的主要交通方式是坐船.行省的海岸地区和西北高地森林上极少有人居住.多年来,北方的黑精灵经常袭击Black Marsh省,并抓取亚龙人以当奴隶使用;尽管帝国已经声明买卖奴隶是非法的行为,但是抓取奴隶的行动并没有因此而停止,这也导致了黑精灵和亚龙人长年的互相敌视.

晨风(Morrowind)行省是黑精灵的家乡,行省位于帝国大陆的最东北端.晨风大多数人口都集中在晨风大陆中央的高地和肥沃的河流峡谷地区,尤其是在内海的周围.巨大的火山—-红色山脉(Red Mountain)以及它周围的灰烬荒地构成了Vvardenfel岛的主要地貌;岛上大多 数的人口都集中在气候适宜的西部和西南部海岸地区.

Cyrodiil帝国中央行省是Tamriel大陆上帝国人文明的摇篮.它的土地面积是所有帝国行省中最大的,但大多数地区都覆盖了无尽的灌木丛.帝国的首都,帝国皇城位于行省心脏地带肥沃的Nibenay山谷.人口密度稠密的中央山谷地区则被大片野生的雨林所包围.从这些雨林中流出的河流向Argonia沼泽地和Topal湾流去.行省的地势向西慢慢升高,而北面的地势则远远高于其他地区.在西部的海岸地区和中央山谷地区之间有大片落叶性树林和红树林沼泽地.

新手注释:
Redguard—————来自别的大陆的移民,十分强悍的一个种族,富冒险精神.

Breton—————-布莱顿人是天生的战斗法师,精通武器和魔法.他们的家乡有很多纷争的王国.他们可能有比较浓厚的先代人血统. Aldmer——————高精灵是金色皮肤,身材高大有长耳朵的种族.他们自认为是先代人的最纯净血脉,自认为是帝国中最文明最高尚的种族.高精灵文化高度保守,他们比较封闭,但是不可否认的是他们的文化和文艺风格深深地影响了整个泰姆瑞尔帝国.泰姆瑞尔帝国的文化也可说是高精灵文化的发展和继承. Bosmer———————- 比较原始的精灵种族,与自然和谐相处的一种人.他们擅长使用弓箭,十分敏捷. Khajiit———————-据说是Daedra公主 阿祖拉创造的种族,他们生活在丛林中,有点贪心却很可爱的种族.目前很多沦为奴隶,黑暗精灵蔑视虎人 Argonian——————-半人半蜥蜴的种族,比较神秘,即灵敏又狡猾的种族,目前很多沦为奴隶,黑暗精灵蔑视亚龙人.

分享此帖子


帖子链接
分享到其他网站

Provinces of Tamriel
A brief analysis of the Imperial provinces of Tamriel


The Empire of Tamriel encompasses the nine Imperial provinces:SkyrimHigh RockHammerfellSummerset IsleValenwoodElsweyr,Black MarshMorrowind, and the ancient Imperial province itself, Cyrodiil. Morrowind was among the last of the provinces to be integrated into the Empire, and because it was added by treaty, and not by conquest, Morrowind retains exceptional power to define local law by reference to ancient Great House precedents.

Skyrim, also known as the Old Kingdom or the Fatherland, was the first region of Tamriel settled by humans from the continent of Atmora: the hardy, brave, warlikeNords, whose descendants still occupy this rugged land. Though more restrained and civilized than their barbarian ancestors, the Nords of the pure blood still excel in the manly virtues of red war and bold exploration.

Hammerfell is primarily an urban and maritime province, with most of its population confined to the great cities of Sentinel and Stros M'Kai and to other small ports among the islands and along the coast. The interior is sparsely populated with small poor farms and beastherds. The Redguard love of travel, adventure, and the high seas has dispersed them as sailors, mercenaries, and adventurers in ports of call throughout the Empire.

High Rock encompasses the many lands and clans of Greater Bretony, the Dellese Isles, the Bjoulsae River tribes, and, by tradition, the Western Reach. The rugged highland strongholds and isolated valley settlements have encouraged the fierce independence of the various local Breton clans, and this contentious tribal nature has never been completely integrated into a provincial or Imperial identity. Nonetheless, their language, bardic traditions, and heroic legends are a unifying common legacy.

The Summerset Isle is a green and pleasant land of fertile farmlands, woodland parks, and ancient towers and manors. Most settlements are small and isolated, and dominated by ruling seats of the local wizard or warlord. The Isle has few good natural ports, and the natives are unwelcoming to foreigners, so the ancient, chivalric high culture of the Aldmer is little affected by modern Imperial mercantilism.

Valenwood is a largely uninhabited forest wilderness. The coasts of Valenwood are dominated by mangrove swamps and tropical rain forests, while heavy rainfalls nurture the temperate inland rain forests. The Bosmer live in timber clanhouses at sites scattered along the coast and through the interior, connected only by undeveloped foot trails. The few Imperial roads traverse vast dense woodlands, studded with tiny, widely separated settlements, and carry little trade or traffic of any kind.

The Khajiit of the southern Elsweyr jungles and river basins are settled city dwellers with ancient mercantile traditions and a stable agrarian aristocracy based on sugarcane and saltrice plantations. The nomadic tribal Khajiit of the dry northern wastes and grasslands are, by contrast, aggressive and territorial tribal raiders periodically united under tribal warlords. While the settled south has been quick to adopt Imperial ways, the northern nomadic tribes cling to their warlike barbarian traditions.

Most of the native Argonian population of Black Marsh is confined to the great inland waterways and impenetrable swamps of the southern interior. There are few roads here, and most travel is by boat. The coasts and the northwestern upland forests are largely uninhabited. For ages the Dunmer have raided Black Marsh for slaves; though the Empire has made this illegal, the practice persists, and Dunmer and Argonians have a long-standing and bitter hatred for one another.

Morrowind, homeland of the Dunmer peoples, is the northeastmost province of the Tamrielic Empire. Most of the population is gathered in the high uplands and fertile river valleys of central Morrowind, especially around the Inland Sea. The island Vvardenfel is encircled by the Inner Sea, and is dominated by the titanic volcano Red Mountain and its associated ash wastelands; most of the island's population is confined to the relatively hospitable west and southwest coast.

Cyrodiil is the cradle of Human Imperial high culture on Tamriel. It is the largest region of the continent, and most is endless jungle. The Imperial City is in the heartland, the fertile Nibenay Valley. The densely populated central valley is surrounded by wild rain forests drained by great rivers into the swamps of Argoniaand Topal Bay. The land rises gradually to the west and sharply to the north. Between its western coast and its central valley are deciduous forests and mangrove swamps.

分享此帖子


帖子链接
分享到其他网站

创建账户或者登录再讨论

您需要成为会员才能留下讨论

创建账户

在本社区注册新账户。很简单的!

注册为新账户

登录

已有账户?这边登录

马上登录

×