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【书籍搬运】Modern Heretics 当代异教徒

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英文名:Modern Heretics
作者:Haderus of Gottlesfont
翻译:小嚣鬼
原文出处:http://www.uesp.net/wiki/Tamriel:Modern_Heretics

一名研究人员参观迪德拉领主阿祖拉的神庙的记述

在赛瑞迪尔,信奉迪德拉没有遭到法律的禁止。主要的原因是帝国宪章允许法师公会召唤迪德拉生物。虽然如此,教会和民众的反对之声却非常强烈,以至于那些迪德拉的信徒们只能暗地里举行迪德拉仪式。

然而,在其他省份关于信奉迪德拉的看法却存在很大的差异。即使在赛瑞迪尔,由于经过很多年时间的推移,传统的观点已经有所改变,其中有一些信奉迪德拉的团体也幸存了下来。传统的迪德拉信奉者在心中怀有对迪德拉的虔诚信仰和个人信念;而当代的迪德拉信奉者则是被神秘力量所吸引。特别是那些各种族寻宝的勇者们一直在寻找传说中的迪德拉的神器,以增强他们的战斗力和魔能。

我自己就曾经发现一个信奉晨昏女王阿祖拉的团体。一个对信奉迪德拉抱有好奇心的研究者有可能会从多个方面进行研究:研究文献、在古代遗留下来的迪德拉神殿中探索、问当地的知情人和信徒他们本身。我用了以上所有的方法才发现了阿祖拉神殿。

一开始我从翻阅文献入手,像这些参考书能够提供关于迪德拉神殿的背景概述,这些资料对于我的研究非常有帮助。比如,从文献中我了解到,在赛瑞迪尔,所有的迪德拉神殿都有迪德拉领主的雕像作为象征,这些神殿通常都坐落在远离人烟的地方,每一个神殿处都聚集了迪德拉的信奉者们,这通常被称为“女巫大聚会”。那些神殿有它们特殊的祭祀时间——通常为每个星期一天。当人们向迪德拉领主恳求,迪德拉领主们一般都不会屈尊现身回应他的信徒,除非前来请求的人拥有足够强大的力量与顽强的意志,而且他们只会回应那些献上合适贡品的人(通常只有那些信徒们知道贡品是什么),而且,作为完成任务或者为迪德拉领主服务的奖赏,迪德拉领主们会赐予成功完成任务的冒险者拥有强大力量的神器。

然后我询问了当地那些熟悉荒野情况的人。我发现有两类知情者对我特别有帮助——训练有素的猎人和冒险者们(他们有可能会在旅途上发现神殿),还有法师公会的学者。关于阿祖拉神殿,两个情报来源都是非常有用的。我在Cheydinhal找到一个猎人,他曾在他的旅途中偶然发现一尊奇特的英雄雕像。这尊雕像是一个身披盔甲的女士,她的一只手拿着星星,另一只手里则是盈月。这名猎人因为恐惧而避开了这尊雕像,但他把地点牢牢刻在记忆深处——在Cheydinhal北面很远的地方,阿瑞斯湖的西北边,杰瑞尔山上一处比较高的地方。接着,我前往当地的法师公会,请求那里的人向我描述这尊雕像。从他们的描述我能够确认这个被人信奉着的迪德拉领主的身份。

发现了神殿的地点以后,我前往那里参观,并且发现了那儿的信徒队伍。由于当时人们对信奉迪德拉的反对之声很强烈,那些信徒们起先并不太愿意承认他们的身份。但曾经有一回我赢得了他们的信任,他们向我透露了阿祖拉聆听信徒的恳求的时间(从黄昏到拂晓这段时间),而且向阿祖拉请愿的贡品是光尘,这是一种从叫做光灵的生物身上获取的物质。

当然,我不过是区区一个教堂里的神职人员和学者,我没有能力去找到光灵并从它们身上获得光尘;而且即使我献上光尘,我也不确定阿祖拉是否会认为我有送上它的价值。但我可以确定的是,如果我能够献上这个贡品,而且贡品也被接受的话,阿祖拉将会交给我某种任务,完成这项任务后我将能够获得阿祖拉之星——传说中的蕴含魔能的迪德拉神器。

我曾经听到这样的传言,在赛瑞迪尔还存在着其它的迪德拉神殿,和那些可能为完成任务的英雄们所得的迪德拉神器。比如,传说中猎人Hircine就跟神器救世主皮革有关联,这是一件强大的附魔装甲。沃伦德朗之剑跟怪物领主Malacath有关,而跟这把剑齐名的,莫拉格•巴尔的钉头锤也被认为是迪德拉的圣物。至于赛瑞迪尔其余的迪德拉领主,还有他们的神殿和信徒们,就有待认真热心和能持之以恒的学者去发现了。

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Modern Heretics
by Haderus of Gottlesfont
An account of one researcher's visit to the shrine of the Daedra Lord Azura

Daedra worship is not prohibited by law in Cyrodiil. Primarily this is a result of the Imperial Charter granted the Mages Guild permitting the summoning of Daedra. Nonetheless, chapel and public opinion is so strongly against Daedra worship that those who practice Daedric rituals do so in secret.
However, opinions about Daedra worship differ widely in other provinces. Even in Cyrodiil, traditional opinions have changed greatly over the years, and some communities survive which worship Daedra. Some more traditional Daedra-worshippers are motivated by piety and personal conviction; many modern Daedra-worshippers are motivated by a lust for arcane power. In particular, questing heroes of all stripes seek after the fabled Daedric artifacts for their potent combat and magical benefits.
I personally have discovered one community worshipping the Daedra Lord Azura, Queen of Dawn and Dusk. A researcher curious about Daedra worship might research in several ways: through a study of the literature, through exploration and discovery of ancient daedric shrines, through questioning local informants, and through questioning worshippers themselves. I used all these means to discover the shrine of Azura.
First I read books. References like this one may provide a helpful general background concerning Daedric shrines. For example, my researches led me to understand that, in Cyrodiil, Daedric shrines are generally represented by statues of Daedra Lords, are generally situated in wilderness locations far from settlements, that each shrine generally has associated with it a community of worshippers, often referred to as a 'coven', that shrines have associated with them a particular time -- often a day of the week -- when a Daedra lord might be solicited, that Daedra Lord often will not deign to respond unless they regard a petitioner of sufficient prowess or strength of character, that they will only respond if given the proper offering [the secret of which offering often known only to the community of worshippers], and that, in return for the completion of some task or service, the Daedra Lords will often undertake to offer an artifact of power to a successful quester.
Then I questioned locals with an intimate knowledge of the wilderness. Two classes of informants I found especially useful -- well-traveled hunters and adventurers [who might come across shrines in their travels], and scholars of the Mages Guild. In the case of the Shrine of Azura, both sources were profitable. I discovered a Cheydinhalhunter who had chanced across a strange epic statue in his travels. The statue was of a woman with outstretched arms; in one hand she held a star; in the other hand, she held a crescent moon. He had shunned the statue out of superstitious fear, but had marked the location in memory --far north of Cheydinhal, northwest of Lake Arrius, high in the Jerall Mountains. Then, proceeding to the local Mages Guild with a description of the statue, I was able to confirm from its description the identity of the Daedra Lord worshipped.
Having discovered the location of the shrine, I visited it, and discovered there the community of worshippers. Because of the strength of opinion against Daedra worship, the worshippers were, at first, reluctant to admit their identity. But once I had won their trust, they were willing to divulge to me the secrets of the times when Azura would hear petitions [from dusk to dawn], and that the offering required by Azura was glow dust, a substance obtained from the Will-o-the-Wisp.
I am, of course, nothing more than a chapelman and scholar, so it did not lie within my power to find a will-o-the-wisp to obtain glow dust; nor am I certain that Azura would have found me worthy to make such an offering, even had I proffered it. But I was assured that if I had been able to make such an offering, and if it had been accepted, Azura would have given me some sort of quest, which, if completed, might have earned me the reward of Azura's Star, a Daedric artifact of legendary magical powers.
I have since heard rumors of the existence in Cyrodiil of several other Daedric shrines, of the Daedric Lords to which they are dedicated, and the Daedric artifacts that might be won by questing heroes. Hircine the Huntsman, for example, is linked in legend to the Savior's Hide, a powerful enchanted armor. The sword Volendrung is associated with Malacath, Lord of Monsters, and the eponymously named Mace of Molag Bal is also thought to be the object of Daedra worship. Other Daedra Lords, their shrines and worshippers, remain to be discovered in Cyrodiil by earnest and persistent researchers.

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