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【书籍搬运】Legions of the Dead 死亡军团

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英文名:Legions of the Dead
作者:未知
原文出处:http://www.uesp.net/wiki/Tamriel:Legions_of_the_Dead
翻译:yahoocom

不死族通常以三种形态存活在这个世界上:幽灵形态,肉体形态,无肉体形态.像祖先亡灵,鬼魂和矮人亡魂属于幽灵形态,只有那些精制的银质武器以及附有魔法的普通武器才能对它们产生伤害.最常见的幽灵是祖先亡灵,除了少数被诅咒的那些之外其余的几乎没有危险.鬼魂和亡灵相似,不过它们可以伤害那些粗心的探险者.矮人亡魂比鬼魂更加危险,不过它们只出现在矮人遗迹内.

在西方,肉体形态的亡灵通常被叫做"丧尸",而在晨风大陆它们被称作"骨行者".魔法将骨行者身上的肉和骨架,灵魂牢牢地结合在一起.你可以很容易地从骨头上尖尖的结节以及在结节上捆绑着的用于某种仪式的金属片来判断出它是否是骨行者.所有的骨行者都是有害的,非常危险的,但是普通的骨行者 (bonewalker)比那些伟大的骨行者(greater bonewalker)更加不安全.一般来说,普通的武器就可以对骨行者造成伤害. 要归纳无肉体形态的亡灵是件比较难的事.骷髅就属于这种形态,它们的战斗技巧或者动作敏捷的程度都来源于它们生前的能力.它们中有的很弱,有的很强;有的不擅长战斗,有的则会熟练的运用盾牌和各种武器.这一切都取决于它们的前世.幸运的是,我们不需要有一把附魔的武器就可以对它造成伤害.但是白骨领主则是个例外,这是一种特殊的骷髅,它所拥有的能量大多是从它的灵魂中取得的,而不是在它的骨架中遗留下来的那些.白骨领主即强大又危险,而且普通武器不会对它造成任何的伤害. 几百年前,吸血鬼就已经在晨风大陆绝种了.在黑精灵的文化中有憎恨吸血鬼的传统,在很久以前,Ordinators和 Buoyant Armigers的猎杀导致了它们的灭绝.不过在最近几年,一些外面的吸血鬼已经开始悄悄地渗透进入晨风大陆,而一些原本沉睡的吸血鬼也都苏醒了过来.吸血鬼的形态和力量会随着它们年龄和知识的增长而变化.最弱小的吸血鬼的力量也远远超过了其他不死族生物. 备注: 灰烬吸血鬼 (Ash vampires)不属于吸血鬼(vampires),也不属于不死族.灰烬吸血鬼是一种极度危险的生物.它们的灵魂和形态会由某种魔法过程而永久的保存下来.已经有审判席的圣战士报告说,对不死族有效的魔法不会对灰烬吸血鬼产生任何作用.
新手注释:
西方——————指的是晨风大陆西面的各个省份

Ordinators和Buoyant Armigers————是审判席神庙的守卫.他们的职责是保护神庙和清理异教徒.

灰烬吸血鬼(Ash vampires)———————这一类是第六家族的法师和贵族,它们极端邪恶,狡猾而聪明,其实力差别很大,其中有特殊名字的是第六家族的首领.佩戴第六家族护符.注意:灰之吸血鬼与吸血鬼是两种生物,前者不需要吸血

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Legions of the Dead
An informational book on the undead


Undead commonly occur in three basic types: spirit, flesh, and fleshless. Spirit revenants like the ancestor ghostwraith, and dwarven ghost, can only be harmed by weapons that are enchanted or made of refined substances such as silver. Ancestor ghosts, the most common spirit revenant, are harmless, apart from the minor curses they lay upon their victims. Wraiths are similar to ghosts, but they are capable of inflicting wounds to the careless explorer. Dwarven ghosts are more dangerous still, but they generally appear only in Dwarven ruins.
Flesh revenants, or 'zombies' as they are often called in the West, are known as 'bonewalkers' in MorrowindMagic preserves the bonewalker's fleshy remains along with the bones and spirit. Bonewalkers are readily identified by the sharp protuberances of bone and metal employed in the rituals that bind them to this plane. All bonewalkers are malevolent and dangerous, but the greater bonewalkers are far worse than the more common 'lesser' bonewalkers. Thankfully, normal weapons harm bonewalkers.
It is difficult to generalize about fleshless revenants, or skeletons. The agility and fighting ability of the animated remains may depend on the abilities of the revenant's former life, and may therefore be weak or strong, or more or less capable with weapons and shields. Fortunately, enchanted weapons are not needed to destroy skeletons. An exception is the bonelord, a peculiar form of revenant that seems to derive its powers more from its spirit energies than from the substance of its skeletal remains. Bonelords are very powerful, and very dangerous. Normal weapons do not affect them.
Vampires were believed to be extinct in Morrowind for centuries. Dunmer culture has a special hatred for vampires, and in earlier times the Ordinators and Buoyant Armigers hunted them to extinction. In recent years, however, vampires have either begun to sneak into Morrowind, or long-dormant ones have been awakened. Vampires vary in their substance and power according to their age and accumulated lore, but even the weakest vampire is immeasurably stronger than most other undead. Note: Ash vampires are not vampires, and are not undead. Ash vampires are extremely dangerous. While their spirit and substance may indeed be preserved by some magical process, the holy warriors of the Tribunal Temple report that spell effects known to affect the undead have no effect on ash vampires.

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