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怒罗江门

求教如何令水面显示远景里的树木倒影?

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搞清楚一点了,水面倒影其实是倒映的近景物模型,当人物距离过远,景物模型切换成远景模型水面倒影自然也就消失了。

想要远景也有树木倒影除非远景的模型也都变成近景的才行?...

远景好像都是没倒影的。有倒影好像需要really aevwd才能实现。这个有装吗?

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[Water]
bUseWaterReflectionsMisc=1
bUseWaterReflectionsStatics=1
bUseWaterReflectionsTrees=1
bUseWaterReflectionsActors=1
bUseWaterReflections=1

倒影也就上面几项,树木的话就bUseWaterReflectionsTrees=1,但是不知道远景的会不会,可以先试试看。

@tiancaishu

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[Water]
bUseWaterReflectionsMisc=1
bUseWaterReflectionsStatics=1
bUseWaterReflectionsTrees=1
bUseWaterReflectionsActors=1
bUseWaterReflections=1

倒影也就上面几项,树木的话就bUseWaterReflectionsTrees=1,但是不知道远景的会不会,可以先试试看。

@tiancaishu

 

这个只是靠近后起效果...远山的还是不显示

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搞清楚一点了,水面倒影其实是倒映的近景物模型,当人物距离过远,景物模型切换成远景模型水面倒影自然也就消失了。

想要远景也有树木倒影除非远景的模型也都变成近景的才行?...

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远景好像都是没倒影的。有倒影好像需要really aevwd才能实现。这个有装吗?

试了一下aevwd,虽然远景还是没有树木倒影,但是画面效果变得更好了,同时渣机也更卡了....

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试了一下aevwd,虽然远景还是没有树木倒影,但是画面效果变得更好了,同时渣机也更卡了....

炸鸡就别上了,炸鸡就该把所有倒影都关了 :angry:

 

不过平时看你图片那么漂亮,不像是炸鸡啊。

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