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zxy

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zxy最终赢得了五月 7 2017之星

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  1. ZHNZHN

    请补档排序mod

  2. 我想把一个NPC变成随从,请问数据怎么改,就是对话改成跟着我,我需要你的帮助 数据怎么添加
  3. zxy

    【自改-贴图】 火焰马

    lz,别忘了补档啊。 、 链接无效了。
  4. N网:http://www.nexusmods.com/skyrim/mods/64021/? by Sagittarius22 最新汉化版本:1.1 mod介绍: 《上古卷轴5:天际》想狗狗像辐射3那样?想要给你的狗一个以便找到东西,弹药,等等?现在你可以。只需跟你的狗同伴,告诉他找到任何你想要的!使用这个mod?让他给你一些食物! 这mod可以处理任何狗,唯一的条件是,它使用正确的声音类型(与原版的狗相同,如:狼,哈士奇死亡猎犬,保证100%成功;也适用于其他插件,只要它使用的是正确的声音类型(如:CrDogVoice,CrDogHusky,CrDeathHound,…)。 当你告诉你的狗找到的东西,他将在该地区寻找它。你的狗不会偷窃、窃取或杀死任何人来获得该物品。有用的地牢谜题破解,你甚至可以让他找到一个该死的关键位置! 一段时间后,如果项目不存在,你的狗将停止他的寻找,回到你。如果他发现了,他会把它给你。项目将不会被自动添加到您的库存。当你的狗正在寻找什么东西,他不会进入战斗。虽然如果他将取消他的寻找才能直接攻击。 兼容所有的 SKSE不是必需的 作者的截图: 下载: 链接:http://pan.baidu.com/s/1eQ8JOqu 密码:6o69 刮刮乐呵呵 吐槽一下:发帖比汉化mod还要辛苦啊!、
  5. N网:http://www.nexusmods.com/skyrim/mods/64120/? by mrjentipede 最新汉化版本:2.0 mod介绍: 这是做什么的? 简单,它做7件事: 1.消除了弱者,你会发现低级魔族最低是一个20级骑士(不再拉升) 2..增加了火抗75%,但75%的寒霜惧怕 3.增加33%的几率魔族不会掉落魔族心脏(护甲现在更难) 4.他们是完全抵抗毒素和疾病 5.给了他们令人毛骨悚然的眼睛并且会在黑暗中发光(即使是在头盔里) 6.他们的尺寸和重量增加5% 作者的截图: 蓝色眼睛 红色眼睛 下载: 链接:http://pan.baidu.com/s/1sjwmi9v 密码:gn2l 刮刮乐呵呵
  6. 任意一个文件夹里就可以了。
  7. 楼主在水贴,对于楼主你这种行为,我只能说,。。 。 。 。算我一个。^v^
  8. 恩恩,只是汉化书本内容时很不方便。
  9. N网原址:http://www.nexusmods.com/skyrim/mods/51226/? 介绍: Mod Description This mod will allow you to build up to three additional rooms in a new basement underneath any of the Hearthfire homes. All the rooms are replicas of the original Hearthfire wings. Construction You will find a new book on top of your workbench outside any of the Hearthfire homes. This guide will tell you what materials and gold are required to build each room. To begin building your extra rooms you must first finish your small home / entranceway. Activate your external workbench and you will find the 'Basement Hallway' under the misc. section along with the garden, animal pen etc. You will find the trapdoor leading to your new hallway in the north-east corner of your house / entranceway. Once inside the hallway, you will find three workbenches. Each workbench will allow you to construct a room on the east, west or south side of the hall. When you have finished building your rooms, the workbenches can be removed using the drafting table outside your home. Construction of the basement hallway is completely optional. If you don't want any extra rooms in one of your homes, you can just ignore the option when using the outside workbench. You cannot build individual components in each room. Once you have created a room, every furnishing will automatically be made available. Features There are a few small differences between the underground rooms and the standard Hearthfire wings... The butter churn in the kitchen can be used to turn milk into butter instead of just dispensing it. The library can hold 418 books (the original library can only hold 308 books). This is enough space for every book in the vanilla game and every DLC. The ladders in the 'tower' rooms that would normally lead outside are now used to move between the two levels. Installation NMM - Click the download with manager button Manual - Download the .rar file, extract and move the files over to your Skyrim / Data folder. Known Issues There are a few issues that you should be aware of before using this mod. Your spouse and children will not be able to enter the basement or use any of the rooms. I am hoping to find a work-around for this to be implemented in a future update. After creating a trophy in the trophy room, the menu options may reappear. If this happens, just back out of the menu. This appears to be a glitch present in the vanilla game. Do not take books directly from a bookshelf. Doing so may increase the capacity of the shelf. Always make sure you click on the actual shelf and remove your books from the 'container'. This also seems to be a vanilla glitch. Please note that you can only build one of each type of room. Once you have created a room at a workbench, that option will be removed from the other two workbenches. I have tested every build option, however in the event that you do see a room available twice, just ignore the option. If you do create it again, you will just end up creating another door to the same room. I have done a lot of testing on this mod and while I have made every effort to make sure that it works properly, some issues may arise. If you do happen to spot any issues, please bring them to my attention in the discussion tab or via PM. Acknowledgements Thank you to DarkFox127 for helping me with the workbench scripts and for his awesome YouTube tutorials. Thank you to 'DemongelRex' for beta testing the mod. 有道机翻:国防部描述 这个方案将允许您建立三个额外的房间在一个新的地下室下面的任何Hearthfire家园。所有的房间都副本的原始Hearthfire翅膀。 建设 你会发现一本新书的工作台之外的任何Hearthfire家园。本指南会告诉你需要哪些材料和黄金建立每个房间。 开始建立你的额外的房间你必须首先完成你的小房子/入口。 激活您的外部工作台,你会发现下面的地下室走廊的混杂。部分随着花园,动物笔等等。你会发现导致新的走廊的地板门东北角的你的房子/入口。 一旦进入走廊,你会发现三个工作台。每个工作台将允许您构建一个房间在东方,西面和南面的大厅。 完成建筑房间时,工作台可以删除使用制图桌远离你的家庭。 地下室走廊的建设是完全可选的。如果你不想要任何额外的房间在你的家里,你可以忽视的选项在使用外面的工作台。 你不能在每个房间建立单个组件。一旦您创建了一个房间,每一个家具都将自动是可用的。 特性 有一些小差异地下房间和标准Hearthfire翅膀…… 厨房里的奶油搅拌器可以用来把牛奶变成黄油而不是分发。 图书馆可容纳418本书(原库只能容纳308书)。这是足够的空间每一本书的香草比赛,每一个数据链路控制。 梯子的“塔”的房间外,通常会导致现在用于之间移动两个层次。 安装 NMM——点击下载管理器按钮 手动下载。rar文件,提取和移动文件到你的Skyrim /数据文件夹。 已知的问题 有几个问题,你使用这个国防部前应该知道的。 你的配偶和孩子将无法进入地下室或使用的任何房间。我希望能找到一个变通方法来实施这一禁令在以后的更新。 创建一个冠军奖杯的房间后,菜单选项可能会再次出现。如果发生这种情况,就退出菜单。这似乎是一个故障出现在香草游戏。 不要把书直接从书架。这样做可能会增加货架的容量。总是确保你点击实际的架子上,把你的书从“容器”。这也似乎是一个香草故障。 请注意,您只能建立一个的每种类型的房间。一旦您创建了一个房间在工作台,该选项将被删除从其他两个工作台。我有测试每一个构建选项,但是如果你看到一个房间可用两次,就忽略了选择。如果你再次创建它,最终你只会创建另一个门一个房间里。 我已经做了很多测试在这个mod尽管我尽了最大努力以确保它能正常工作,可能出现一些问题。如果你发现任何问题发生,请把他们在讨论我的注意选项卡或通过点。 确认 谢谢你DarkFox127帮我工作台脚本和很棒的视频教程。 谢谢你为测试国防部“DemongelRex”。 N网预览: 以上是N网预览,实为已汉化。 汉化ESP: http://pan.baidu.com/s/1sjFhMUx 原文件请到N网下载,文件不大,无需账号即可下载。 2015.3.3 12:24 汗,我上传的是英文ESP文件,赶紧改过来。。。。 请在此之前下载的同学重新下载。。。
  10. zxy

    如何查看自己的权限

    楼上的头像好好。。。。。。。。。符合上古的风格。。。●﹏●
  11. 汉化放出,http://pan.baidu.com/s/1eQtP5my
  12. 呵呵,别激动,开个玩笑,其实这mod内容不多,自己汉化就可以了^ω^
  13. zxy

    Autosave Manager(汉化+分流)

    好吧,lz就把我当路过的,话说lz有兴趣汉化这mod吗?http://sinomod.com/topic-2992/
  14. N网原址:http://www.nexusmods.com/skyrim/mods/21689/#content 3dm旧贴:http://bbs.3dmgame.com/forum.php?mod=viewthread&tid=3283538 有详细的介绍 DLC血族·化身蝙蝠飞行能力 以下是N网介绍: [Mod Name] Bat Travel Vampire Power for Dawnguard DLC [Author(s)] Didymus Ei Author activity on this mod: Inactive As of September 19th, 2014 [Featured] Bat Travel Vampire Power was briefly used in Great Battle of Dawnguard by Tyrannicon. [Description] (Yay, front paa~aaand it's gone) This is a (not so anymore) simple mod that adds a few new abilities to the Vampire Lord. These abilities include: A form of lore friendly fast travel, where the player vampire can transform into a cloud of bats and travel between Villages and Cities in an instant. A power to set custom destinations for this fast travel. And a Free Flight Form where you can fly as the bats at will. How to get the spells is detailed in the FAQ section. ---Bat Travel--- Only usable: Outdoors and out of Combat ---Cloud of Bats--- Only usable: Outdoors (DO. NOT. FLY. INTO. A. CAVE! There's a reason it's only usable outside. If you do, don't be surprised it glitches up massively. Gah!) Usable in combat at the cost of 25 magicka. [Recommended Mods] All in One Face for Dawnguard Vampire and Vanilla Races - UNP - CBBEv3 - Vanilla Better Vampires by Brehanin Eyes Glitch Fix True Death - A Vampire Slaying Mod [Flight Controls] w = Forward s = Back a = Left d = Right Left Ctrl = Down Spacebar = Up [Change Log] - v2.2 - Fixed flight so that you no longer slowly descend sometimes when you stop flying on Cloud of Bats v1 & 2. This gives the flight a better feel, I think. - Cloud of Bats v1 tweaks to try and make the bats sync up better. -"[Havok] fInAirFallingCharGravityMult=1.35" is no longer required. The SetVehicle() function defies gravity, so no need to manipulate it anymore. - I recommend using v2 of cloud of bats if you also download bellwood2206's Eyes Glitch Fix. It actually fixed the problem without manipulating invisibility. I personally prefer v2 because the bats sync up, but that's the only difference between v2 and v1. - v2.1 - Added the Dragonborn towns (You have to visit Solstheim at least once). Added 6 more custom locations. - v2.0.2 - - Potential fix for menu issue. - v2.0.1 - - Compatibility update for Dragonborn DLC. - Added flight for Soul Cairn - v2.0a - - Set Destination menu fixed - Removed useless code from version 3 of Cloud of Bats. - v2.0 - - Added three versions of Cloud of Bats in an attempt to hopefully cater to everyones tastes. Change them in the options menu. - Version 1: Default version that has appeared in the last few updates. Pros: Easy to fly. No eye bug. Cons: Clipping. Bats hard to sync with player. - Version 2: The old version with invisibility. Pros: Easy to fly. Bats stay with player. Cons: Clipping. Eye bug. - Version 3: "Invisible Floor" version. Think Flying Broomstick mod. Pros: No clipping. No eye bug. Con: Bats VERY hard to sync with player. Not as easy to "fly". - This is the final major update. Bug fixes and stuff will obviously be done, but no more added features. - v1.95 - - Removed a line of code that made flight a bit "stiff". Drifting downwards has come back though... - Switched around "Fly to Location" and "Set Destination" buttons. - Added small magicka use when using Cloud of Bats in combat. - Player can now use their own shout button for deactivation of Cloud of Bats. WARNING: Combat, as in using magic or attacks, during flight is NOT intended. If you try it, and it bugs out, don't come crying to me. - v1.9 - - Finally developed a method for Free Flight that doesn't cause the invisibility eye bug. It's not as clean as it was, but it does the job. - Added a short animation to spice Cloud of Bats up. - Turn the animation on or off in options. - A tweak to the code has made the downward floating nearly non-existant. - v1.8b - - Fixed a bug caused by the Witness feature. Removed it completely. - v1.8 - - Merged Set Destination power into Bat Travel power. - Recall has been moved to the main menu and works on all travel methods (Except free flight). - By default Cloud of Bats now drains 2 pts of Magicka every second, this can be turned off. - There is an option to block use of Bat Travel when in LOS of others. I don't really like the end result. It works, but it's not all that cool. It's disabled by default. - Followers should now teleport to your location when you Bat Travel. (At least the first one does. I had issues with Serana as my second.) - Added Forgotten Vale and Castle Volkihar Courtyard (Don't try to free fly out of the courtyard. Seriously, it's not part of the real Tamriel...) as places where bat travel and Cloud of Bats can be used. - Disabled combat abilities while using Cloud of Bats. Meaning the default Shout button (Z) is also disabled, however pushing it still deactivates flight. You may have to hold it for a second, but no longer or else it will cast again. v1.7 - Changed travel method back to MoveTo. This means time will not pass when you use Bat Travel. Increased flight speed a bit more (1100 from 1000). Changed requirements to use spells from "Player must have "Vampire" keyword" " to "must have Vampire Lord Spell". This was done to increase mod compatability. Cleaned up script of useless code. Included edited SkyrimPref.ini in zip file. Moved Riften Travel point to outside walls (Missed it first time). v1.6 - Fixed the Right button (d) for flight. Increased flight speed a bit (1000 from 800). Added a knockdown effect to vanilla "Bats" power. Potentially fixed the need for clean saves to get new powers in upgrades. Added "DeepwoodRedoubtWorld" to places one can use Bat Travel and Set Destinatiion. v1.5 - Added a Free Flight Form which allows the player to transform into a cloud of bats and fly around of his own will. v1.4 - Moved the city landing locations to outside the city walls. This was done to help with mod compatibility. Spelling correction. Added a back up way of adding the set destination spell (Use of Bat Travel power). v1.3 - Added Custom Destinations & Recall. Use the new power "Set Bat Travel Destination" to set up your destinations. Also added extra protection to prevent possible perma-invisibility due to lag. v1.2 - Made the flight menu three pages long to prevent issues on different aspect ratio. Menues are easy to follow. v1.1 - Changed travel method so followers will now appear with you at your destination. (fasttravel instead of moveto) V1.0 - Initial release [Required Files] Official Dawnguard DLC Official Dragonborn DLC (From v2.0.1 onward). Don't have it? Get an older version. SKSE (Skyrim Script Extender) [installation] Unzip the file. Drag and drop the Data folder and Skyrim folder into your skyrim game directory. (steam/steamapps/common/skyrim/). [uninstallation] Delete BatTravel.esp as well as the scripts that were in the zip file. [Known Issues] - You're able to clip through things. This is not a "Togglenoclip" spell, but it has a similar effect. No way I can really fix it. You do need to actually try to clip through things to make it happen. So dont... - Your character may not be able to do anything if you activate free flight with your weapon out or if you try to use your weapon while flying. Loading a save fixes it. - (Potential issue) You might not be able to exit Cloud of Bats once you enter. I figure this might happen if you also have issues flying in the first place. Load your game and look at the FAQ about how to fix the flight issue. [incompatabilities] - Potentially this mod could clash with any mod that drastically changes the layout of a village or city. You might end up in a wall or rock or something. - This mod uses the vanilla "Bats" power to grant Bat Travel and Cloud of Bats. Any change to that power and that method won't work. - To use the spells you MUST have Vampire Lord within your spell list. Without it you can't use the spells. [Compatabilities] - This mod should be compatible with most mods. [Troubleshooting/FAQ] Q. How do I get the spells? A. There are now three different ways to get them: 1. Activate the Mod after you've become a Vampire. 2. Transform into a Vampire Lord (Use power) 3. Use vanilla "Bats" power Do any of those three things and you should receive the powers. If not, do a clean save and try again. Q. I've cured vampirism but I still have the spells. Wut? A. Use Them. They should remove themselves if you are no longer a vampire. This was done to make it compatable with other mods. Q. I have the visuals for Free Flight, but I'm not flying. Y no fly? A. Delete SKSE COMPLETELY. The scripts, the files in the src folder, everything. Then reinstall the latest SKSE. Using NMM can make this easier, I hear. Q. I deactivated Cloud of Bats, but I'm still doing the animation. How fix? A. Jump. Q. I keep falling through the floor! This mod sucks! How do I stop it from happening? A. Learn to land better. Seriously. You have 5 seconds of fall time before fall damage will kick in again. Give yourself some space. Q. Lies! I've died from fall damage right after turning it off before! A. It happens. I have no idea why, because there's no reason why it should. But it do. Q. I'm flying in all kinds of goofy ways. And the cloud of bats have gone in a totally different direction. I have abandonment issues now, what gives? A. There's math and stuff involved with the placement of you and the cloud of bats in the world. It's impossible to get it perfect. The longer you fly about the more likely it will mess up. Stop flying for a second, then continue. In theory, all should sort itself out. Q. Can I use a Xbox Controller with Cloud of Bats? A. No. SKSE doesn't support controllers (yet). Q. I flew into a cave and now am surprised that it's glitching out even though you said it's not intended for indoor use. What gives? A. ... A. I'm using Version 3 and the bats never fly with me, what gives? A. With how Version 3 works it's difficult to make the bats sync. Best thing to do is to stop every so often to let the bats sync back up. Also stop before every turn, that way they will catch up and turn with you. [Tools Used] Skyrim Readme Generator V6 by - DarkSaber9000 [Thanks] Fans of the mod - If you guys didn't like it, I wouldn't have done anything beyond v1.0 probably. Gopher - For featuring my mod in his Skyrim Mod Sanctuary series. 预览: 关于汉化的问题,锅二爷说用百度翻译^v^,好主意,我立马就翻。^v^
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