These armor meshes provide compatibility for Robert's Male (muscular) body with OOO 1.35 and FCOM 1.0. REQUIRES ROBERT MALE BODY MOD.
These armor meshes were created by several TeamAlpha members for personal use, and are being posted here because those members have no other home. They reflect the changed armour paths in the latest version of OOO.
NOTE: FCOM supports only the vanilla body! Since this is not a general team effort, support is limited to the two team members who were involved with the conversions. Please direct any inquiries to daemondarque, and I will do my best to assist; but bear in mind that a little patience may be required in waiting for a response due to other commitments, and will be very much appreciated.
It is HIGHLY recommended that you do NOT attempt to PYFFI these meshes! They are already as optimized as we can make them. The PYFFI process works by removing vertices from the mesh, and it may remove vertices that armour rigging depends on. If this happens, you will see warped and distorted armour ingame.
The files in these archives need to be placed directly into your Oblivion/Data directory in order to work. In this way, they can overwrite the vanilla body meshes contained in the various overhaul bsa's. Either extract directly to Data, or install via Wryebash BAIN (recommended). Make sure that you are using some method of archive invalidation.
Robert, of course, for giving us definition and muscle mass (without all the workouts!)
- Changed directory structure to align with the changes in OOO 1.35