About This File
米尔斯通农场(Millstone Farm) Cobl版本
In the Cobl version the following has been added or changed:
A COBL grinder has been added to the attic laboratory's desk. "Grinders convert various miscellaneous items into alchemical materials: bones into bone dust, gems into gem dust, iron ingots into iron filings, etc." Do NOT store anything in the grinder, as COBL grinders respawn.
The ingredient cabinet in the laboratory now uses COBL's sorting scripts. Please refer to the COBL readme for more information.
The Luggage has been added to the upstairs hallway. If you have not found The Luggage in game yet in it's original location (see COBL readme) you will not see it in the hallway. Once found, it will be available for use. COBL Glue is required for the luggage to be in your game.
My eggs and butter meshes and references have been removed. Instead, you will find or make COBL's eggs and butter. This means you may also buy additional butter and eggs with COBL glue installed from various merchants. The butter churn and cooking scripts have been adjusted for the changes. You will no longer need a plate to put the butter on when using the churn, and you will no longer receive a dirty plate when cooking or baking and using the butter. This also means that you no longer have a need to wash a dirty plate, so the option has been removed from the dish washing script. The harvesting of eggs has not changed, except that you receive a COBL egg.
The barrel under the empty basket in the kitchen has been changed to a water barrel to accomidate a COBL-aware thirst mod.. If you are not running a survival mod, the barrel will simply be an activator.
I decided to not include a dinner plate. I usually do in my COBL mods, but lately I've received feedback that people aren't using them, or the mods needed for them to work and are therefore confused by the plate.
Please note that I have in the past received questions about the following COBL features not being included: static alchemy and enchanting/spell making altars. Most of my house mods include these features already in the non COBL versions and there is no point in changing them for the COBL version. Now I know this readme is long, but you should also be able to figure this out in game. Please no more emails.